Description:
This mod simulates the upkeep of drivable machines rather more realistically. Within the assist window you’ll be able to see when the restrict of the automobile is just about exhausted. If upkeep has not been carried out by then, the engine could misfire and minimize out if the engine load is simply too excessive.
To service the automobile (by default: Ctrl + m), a pallet should be purchased within the store. In the event you drive shut sufficient to it, the occupied key seems within the assist window and upkeep may be carried out. As soon as upkeep is full, engine hours and days might be added to the automobile, which improve the time till the automobile needs to be serviced once more, relying on what you’ve gotten configured on the pallet. If the upkeep time is much less, fewer engine hours/days might be added (Actual instance: Like a small oil change). Thus, if essential, within the harvesting season, you’ll be able to plan precisely when to place your automobile in upkeep and while you want it.
The FS19 injury system has been tailored in order that the automobile is totally broken when it reaches “upkeep required” and might solely be repaired by upkeep.
Appropriate with Seasons-Mod (really useful): The times till the following upkeep alter to a season size.
– Restore function within the store was utterly deactivated on account of bugs
– Automated engine begin may be activated, however the engine stall operate will then be deactivated
NO MORE NEED FOR A NEW SAVEGAME
Pallet value: 500,-
Upkeep costs: Particular person adjustment to the precise machine and upkeep period.
Upkeep period – added engine hours (days alter with seasons-mod): 1h upkeep (+3 engine hours, +1 day), 4 h upkeep (+9 engine hours, +5 days), 8h upkeep (+18 engine hours, +12 days), 24h upkeep (+35 engine hours, +36 days), 48h upkeep (+48 engine hours, +45 days)
— Full multiplayer help
!-!-!-! CONTACT/SUPPORT / “I wish to have a model with out the upkeep by days”: Discussion board Submit (Automobile Upkeep Mod)
Changelog Model 1.0.0.1:
– Description tailored
– New icon
– Day restrict adapts to the Seasons-Mod
– Engine could fail to start out when beginning the motor after reaching the restrict
– Engine can stall if engine load is simply too excessive
– Bugs mounted when servicing a number of occasions
– Not subtracts engine hours and age on first load
– Mounted a bug with “bulk purchase mod” (pallet couldn’t be purchased)
– Mounted multiplayer issues
Changelog Model 1.0.0.2:
– FPS issues mounted
– Devoted server issues mounted
– Lamp gentle eliminated
– Description barely adjusted
– Mounted bug the place the button didn’t seem
– Mounted bug the place the previous state of the automobile was not restored
Changelog Model 1.0.0.3:
– Description tailored
– Mounted a bug the place the button has nonetheless not appeared.
– The remaining time wanted for upkeep is now saved and continued when re-entering the savegame
– Upkeep can now be accomplished at any time
– Upkeep is now solely essential 1 time per season with the Seasons-Mod
– On the pallet it’s now attainable to configure how lengthy it takes till the upkeep is accomplished. (Much less time = larger prices for upkeep)
– Upkeep now prices a specific amount
– Harm system from the Fs19 now adapts to upkeep
Changelog Model 1.0.0.4:
– Description barely tailored
– Mounted error with machines that don’t have a motor (for instance: conveyor belt)
– Added translation for the configuration
Changelog Model 1.0.0.5:
– Automobile not must be chosen to see the upkeep data and to service the automobile.
– The engine cuts-off once more appropriately if the engine load is simply too excessive and one other implement is chosen than the present automobile
– Multiplayer sync issues mounted
– Mounted multiplayer cash issues
– Dedi issues mounted
– All gear (besides drivable) can now be repaired usually.
– Drivable automobiles can now not be repaired usually in any respect.
– Added blink textual content when servicing
– Harm now works appropriately together with the Seasons mod
– Engine hours now depend as a “injury upkeep” and days as an “interval upkeep” — (injury solely adjusts to engine hours)
– Engine can now not be began in any respect throughout upkeep
Changelog Model 1.0.0.6:
– Affirmation window for upkeep
– Harm is not deducted immediately (with Seasons-Mod) for automobiles that have already got engine hours (borrowed automobiles from a contract), however begins once more as meant with out injury.
– No extra error message that appeared when one thing was offered that was not a automobile
– Particular person adjustment of the upkeep value for every automobile
– Shorter upkeep now prices much less and longer upkeep prices extra
– Relying on the size of the upkeep, a sure variety of engine hours/days is added to the others (automobile isn’t going to be utterly repaired)
– Upkeep system usually improved to make it extra lifelike
– Description adjusted
– Ingame texts tailored
– Restore function within the store has been utterly deactivated on account of bugs (additionally for non-driveable gear)
– Automated engine begin may be activated once more (the engine stall operate is then deactivated although)
Changelog Model 1.0.0.7:
– Mounted bug the place nothing occurred after upkeep (nonetheless “upkeep wanted” or the identical variety of remaining engine hours/days).
Concepts that could be included within the subsequent replace (how or if they’re included isn’t certain):
– Adjustment of the pallets to raised distinguish them from one another (Please ship concepts to [email protected])
– Different small gimmicks
Credit:
Frvetz