Description:
Have you ever ever felt like you may’t be a part of two fields due to a rock that is proper in the midst of them, or you may’t construct a shed due to some objects that take up area?
These will now not be issues because of “Map Objects Hider”, this mod will allow you to completely take away objects, placeables, timber and gates out of your map.
You may open the mod settings panel by urgent RSHIFT + R
Changelog 1.2.0.0:
– Added new panel the place all hidden objects are listed and could be restored
– Added capacity to cover gates and all map animated objects
– Added capacity to take away timber and logs
– Added many new translations
– Improved mod performances
– Improved objects dealing with
– Fastened challenge with ‘Hof Bergmann’ map + ‘Seasons’ mod
– Fastened placeable objects promoting error
Watch out:
– Not all object varieties could be eliminated.
– For those who change the hierarchy of objects on the map (for instance by making modifications from GIANTS Editor) some objects could reappear and need to be eliminated once more.
– If a mod map is just not constructed appropriately, eradicating some timber could trigger the above downside.
Credit:
Royal Modding