Description:
Changelog 1.1.0.0:
– Added settings (RSHIFT + R)
– Mounted situation with dynamic objects
– Improved loading to forestall hidden objects from reappear after mod updates
Have you ever ever felt like you may't be a part of two fields due to a rock that's proper in the course of them, or you may't construct a shed due to some objects that take up house?
These will not be issues because of "Map Objects Hider", this mod will allow you to completely take away ornamental objects and placeable gadgets in your maps.
You may open the mod settings panel by urgent RSHIFT + R
Watch out:
– Not all object varieties could be eliminated.
– Should you change the hierarchy of objects on the map (for instance by making modifications from GIANTS Editor) some objects might reappear and need to be eliminated once more.
– If a mod map is just not constructed appropriately, eradicating some bushes might trigger the above downside.
Credit:
Duke of Modding