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MaizePlus v 1.3

John Der Farmer by John Der Farmer
July 16, 2020
in FS19 Other
0
Home Farming Simulator 19 Mods FS19 Other

maizeplus-v1-3-0-0_1_FarmingSimulatorNET
maizeplus-v1-3-0-0_2_FarmingSimulatorNET
maizeplus-v1-3-0-0_3_FarmingSimulatorNET
maizeplus-v1-3-0-0_4_FarmingSimulatorNET
maizeplus-v1-3-0-0_5_FarmingSimulatorNET
maizeplus-v1-3-0-0_6_FarmingSimulatorNET

Description:
MaizePlus is a world extension, that implements Maizesilage and Grasssilage in roundbales and in addition the bunker-silos.
You’ll be able to promote and feed the completely different silage-types too.
Changelog V 1.3
— added greenMowingMower script by Silas770 so grass and wheat might be mowed earlier than closing progress stage with seasons (thanks for the permission and cooperationn)
— added materialHolder for Icons
— added semiDry fruits to hunkerSilo accepted filltypes
— adjusted fruit/filltype pricing
— added siloClover, siloAlfalfa and semidry-horsegrass to promoting stations
It is usually attainable to create CCM utilizing the MaizePlus_ccmExtension mod.
So you will have four attainable silage-types within the bunker-silos and for feeding:
– Maizesilage
– Grasssilage
– CCM
– and chaff turns into wcs ( entire crop silage )
Whereas there’s lower than 4000 liters within the bunker-silo, it’s going to routinely change its fillType to the fruit you’re tipping.
As quickly as there's greater than 4000 liters within the Silo that fillType is ready till you empty the silo once more (in case of it being fermented) or once you take away sufficient to be lower than 4000L once more.
As a result of restriction of max. 31 heightTypes (extra on that under) in vanilla FS you’ll be able to play MaizePlus on basegame-maps (or maps with basegame-fruits solely) with Seasons however solely with out CCM-Extension.
Should you play a map that has greater than 31 heightypes enabled you’ll be able to add MaizePlus_ccmExtension to your savegame and it’ll activate the CCM performance.
MaizePlus is a world mod which suggests it routinely provides itself to all the things it must, you simply must allow the mod (and CCM-Extension relying on the map/mods you play).
We've additionally made positive that our CCM fruitType is identical as MoreBunkerSilo and the LS-Modcompany CCM mill used, so you should utilize that CCM mill to create uncooked ccm.
As a result of similarities in fruitTypes and performance we don't suggest to make use of MaizePlus and MoreBunkerSilo collectively on the identical savegame so as to stop mod-conflicts and points.
A extra detailed rationalization for the heightTypes and their restrict:
The default sport/map is restricted to 31 heightTypes (fruits that may be tipped on the bottom). The basegame is utilizing 23 heightypes. That implies that there's eight extra left for use by mods with out having to vary the heightype-limit within the map.
Our MaizePlus itself provides four new heightTypes, CCM-Extension provides one other 2.
That implies that it’s attainable to play MaizePlus with CCM-Extension on a modmap that has max. 2 further fruitTypes, or four further fruitTypes when you don't use CCM-Extension, supplied you don't use every other mods that add additionnal fruitTypes.
In fact when you play different mods that additionally add fruitTypes that you must calculate these in aswell. (For instance Seasons provides Three new heightTypes which implies that so as to play MaizePlus with Seasons you’ll be able to't activate CCM-Extension, in any other case it could be 32 heightTypes)
Sadly this restrict isn't one thing that may be modified globally, however needs to be finished by enhancing the map. However there’s going to be updates with extra heightTypes to some well-known maps quickly.
Changelog V 1.2
— added frutTypeConverters for corn2, crop_windrow, alfalfa (all) and clover (all)
— fermented stuff might be tipped again into the bunker silos
— crop_windrow added as chaff to bunkerSilos if exists in map
— fruitType mass adjusted to Giants values
— bale-limit elevated if patch 1.6 isn't put in
— sellpoints fastened
— Filltype-Show (provides filltype title beneath icon in Escape Menu) by ThundR
— MixerDisplay added (exhibits the mixer wagon proportion exterior of blending wagon) by [F/A] Alfalfa6945
Changelog 1.1:
– edits wanted for maizePlus-forageExtension
– bugfixes
A giant because of our farming-agency companions that helped us making MaizePlus and the Extesions. Additionally a particular because of Wopster and Rahkiin comparable to Inventive Mesh for his or her assist implementing Seasons and Straw-Addon.
Alsot because of:
– Oxygendavid for the alfalfa, carrot and onion texture
– Wopster (once more) for his assist with the script
– martinBigM500 for the clover texture
– workflowsen for the icons
– FSI for the maizebale texture
– Eribus for a lot of textures
and a giant because of Giants for his or her ongoinng assist.

Credit:
The-Alien-Paul and Modelleicher

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Direct download button image for Farming Simulator Mods  Direct Download LinksDownload: MaizePlus v 1.3 (7.49 MB)
John Der Farmer

John Der Farmer

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