Description:
MaizePlus is a world extension, that implements Maizesilage and Grasssilage in roundbales and in addition the bunker-silos.
Changelog 1.1:
– edits wanted for maizePlus-forageExtension
– bugfixes
A giant because of our farming-agency companions that helped us making MaizePlus and the Extesions. Additionally a particular because of Wopster and Rahkiin comparable to Inventive Mesh for his or her assist implementing Seasons and Straw-Addon.
Alsot because of:
– Oxygendavid for the alfalfa, carrot and onion texture
– Wopster (once more) for his assist with the script
– martinBigM500 for the clover texture
– workflowsen for the icons
– FSI for the maizebale texture
– BernieSCS for the permission for the incarase-gras
and an enormous because of Giants for his or her ongoinng help.
You may promote and feed the totally different silage-types too.
It is usually doable to create CCM utilizing the MaizePlus_ccmExtension mod.
So you could have four doable silage-types within the bunker-silos and for feeding:
– Maizesilage
– Grasssilage
– CCM
– and chaff turns into wcs ( entire crop silage )
Whereas there may be lower than 4000 liters within the bunker-silo, it’s going to robotically change its fillType to the fruit you’re tipping.
As quickly as there's greater than 4000 liters within the Silo that fillType is ready till you empty the silo once more (in case of it being fermented) or once you take away sufficient to be lower than 4000L once more.
As a result of restriction of max. 31 heightTypes (extra on that beneath) in vanilla FS you may play MaizePlus on basegame-maps (or maps with basegame-fruits solely) with Seasons however solely with out CCM-Extension.
In case you play a map that has greater than 31 heightypes enabled you may add MaizePlus_ccmExtension to your savegame and it’ll activate the CCM performance.
MaizePlus is a world mod which suggests it robotically provides itself to all the pieces it must, you simply have to allow the mod (and CCM-Extension relying on the map/mods you play).
We've additionally made certain that our CCM fruitType is identical as MoreBunkerSilo and the LS-Modcompany CCM mill used, so you need to use that CCM mill to create uncooked ccm.
As a result of similarities in fruitTypes and performance we don't suggest to make use of MaizePlus and MoreBunkerSilo collectively on the identical savegame to be able to stop mod-conflicts and points.
A extra detailed clarification for the heightTypes and their restrict:
The default recreation/map is restricted to 31 heightTypes (fruits that may be tipped on the bottom). The basegame is utilizing 23 heightypes. That implies that there's eight extra left for use by mods with out having to vary the heightype-limit within the map.
Our MaizePlus itself provides four new heightTypes, CCM-Extension provides one other 2.
That implies that it’s doable to play MaizePlus with CCM-Extension on a modmap that has max. 2 further fruitTypes, or four further fruitTypes in the event you don't use CCM-Extension, offered you don't use some other mods that add additionnal fruitTypes.
In fact in the event you play different mods that additionally add fruitTypes it is advisable calculate these in aswell. (For instance Seasons provides three new heightTypes which implies that to be able to play MaizePlus with Seasons you may't activate CCM-Extension, in any other case it could be 32 heightTypes)
Sadly this restrict isn't one thing that may be modified globally, however must be completed by modifying the map. However there may be going to be updates with extra heightTypes to some well-known maps quickly.
Credit:
The-Alien-Paul and Modelleicher