Description:
MaizePlus is a worldwide extension, that implements Maizesilage and Grasssilage in roundbales and in addition the bunker-silos.
You may promote and feed the completely different silage-types too.
Changelog 1.1:
– edits wanted for maizePlus-forageExtension
– bugfixes
A giant because of our farming-agency companions that helped us making MaizePlus and the Extesions. Additionally a particular because of Wopster and Rahkiin equivalent to Inventive Mesh for his or her assist implementing Seasons and Straw-Addon.
Alsot because of:
– Oxygendavid for the alfalfa, carrot and onion texture
– Wopster (once more) for his assist with the script
– martinBigM500 for the clover texture
– workflowsen for the icons
– FSI for the maizebale texture
– BernieSCS for the permission for the incarase-gras
and a giant because of Giants for his or her ongoinng assist.
It’s also potential to create CCM utilizing the MaizePlus_ccmExtension mod.
So you will have four potential silage-types within the bunker-silos and for feeding:
– Maizesilage
– Grasssilage
– CCM
– and chaff turns into wcs ( entire crop silage )
Whereas there may be lower than 4000 liters within the bunker-silo, it can routinely swap its fillType to the fruit you’re tipping.
As quickly as there's greater than 4000 liters within the Silo that fillType is ready till you empty the silo once more (in case of it being fermented) or while you take away sufficient to be lower than 4000L once more.
Because of the restriction of max. 31 heightTypes (extra on that beneath) in vanilla FS you may play MaizePlus on basegame-maps (or maps with basegame-fruits solely) with Seasons however solely with out CCM-Extension.
For those who play a map that has greater than 31 heightypes enabled you may add MaizePlus_ccmExtension to your savegame and it’ll activate the CCM performance.
MaizePlus is a worldwide mod which suggests it routinely provides itself to all the pieces it must, you simply must allow the mod (and CCM-Extension relying on the map/mods you play).
We've additionally made positive that our CCM fruitType is identical as MoreBunkerSilo and the LS-Modcompany CCM mill used, so you should use that CCM mill to create uncooked ccm.
Because of the similarities in fruitTypes and performance we don't advocate to make use of MaizePlus and MoreBunkerSilo collectively on the identical savegame so as to stop mod-conflicts and points.
A extra detailed clarification for the heightTypes and their restrict:
The default sport/map is proscribed to 31 heightTypes (fruits that may be tipped on the bottom). The basegame is utilizing 23 heightypes. That signifies that there's eight extra left for use by mods with out having to vary the heightype-limit within the map.
Our MaizePlus itself provides four new heightTypes, CCM-Extension provides one other 2.
That signifies that it’s potential to play MaizePlus with CCM-Extension on a modmap that has max. 2 further fruitTypes, or four further fruitTypes in case you don't use CCM-Extension, supplied you don't use every other mods that add additionnal fruitTypes.
After all in case you play different mods that additionally add fruitTypes it’s good to calculate these in aswell. (For instance Seasons provides three new heightTypes which signifies that so as to play MaizePlus with Seasons you may't activate CCM-Extension, in any other case it will be 32 heightTypes)
Sadly this restrict isn't one thing that may be modified globally, however must be performed by enhancing the map. However there may be going to be updates with extra heightTypes to a couple well-known maps quickly.
Credit:
The-Alien-Paul and Modelleicher