Description:
International Firm – A big script extension for Farming Simulator!
GlobalCompany is the bottom for a lot of scripts. Irrespective of if manufacturing, warehouse or no matter – with this it’s simple to implement.
Changelog 1.4.0.0:
– NEW: Assist of ManureHoseSystem for manufacturing facility
– NEW: Programmflow for manufacturing facility
Changelog 1.3.0.0:
– NEW: Design
– NEW: GlobalMarket
– NEW: AnimalTrough
– FIX: Error message at synchronisation
Changelog 1.2.1.0:
– FIX: PlaceableDisplay
– NEW: Synchronisationsystem for MP
– NEW: GC-Class / GC-Staticclass
Changelog 1.2.0.0:
– FIX: DynamicStorage: Repair results on dediserver
– FIX: DynamicStorage: Change key t to lctrl+t
– FIX: 'Error: Server:registerObjectInStream is barely allowed in writeStream calls' Error on MP
– FIX: language texts
– FIX: Objektinfo: Change place, now we will see the hand
– FIX: Manufacturing unit: Incomeprice can now be damaging
– FIX: VisibilityNodes: Collisions will test now additionally on Server
– FIX: Adaption to Courseplay
– NEW: DynamicStorage: Add unloadtriggers at locations
– NEW: Add dynamic ingamemap to gc menu
– NEW: Manufacturing unit: Add animaloutput
– NEW: Manufacturing unit: Add Seasons help
– NEW: Add languanges: pt, it, pl
– NEW: GC-Menu: Overview for DynamicStorage
– NEW: GC-Menu: Higher overview for Factorys
– NEW: GC-Menu: AddOns can now create Tabs
– NEW: Manufacturing unit: add 'refPoint' – Attribute
– NEW: Add new Gui-elements
– And plenty of extra
Changelog 1.1.0.0:
– NEW: French and Russian languages added
– FIX: Shopmanager tailored to present patch
– FIX: DensityHeightMapManager tailored to present patch
– FIX: Added help for VertexDesign palettes for object data
– NEW: Registration for Filltypes and Treetypes in Mods
– FIX: Horsehelper tailored to Seasonsmod
– FIX: Gui tailored for very huge displays
– NEW: extra options for ProductionFactorys
– FIX: Adaptation to AutoDrive
– NEW: DynamicStorage
Credit:
LS-Modcompany / kevink98, aPuehri, Eribus