Description:
EasyAutoLoad is now a standalone “world” mod – there isn’t a want to incorporate the script with a trailer/truck mod,
Model 0.1.1.3
Slight repair to account for error when autoload energetic and driving by car that has a collision masks with bit 24 set – Due to goelmc2 for pointing this out!
Slight repair to marker visibility test when loading recreation – spec -> self – Oversight, due to Vylayan for pointing this out!
Slight repair for error encountered server-side (multiplayer) on marker visibility occasion – unrelated to earlier “test” challenge
Slight change to updateTable(), “for” loop as an alternative of “whereas” loop
Russian translation offered by Karl911 – Thanks!
this mod merely must be enabled for the trailer/truck to work.
Permission shouldn’t be wanted to create autoload trailers/vehicles, finish customers of these mods merely must have the EasyAutoLoad
of their mod listing and enabled at recreation begin for the trailer/truck to work.
Individuals desirous to create autoloading gear utilizing this mod can look to the “LizardAutoloader” trailer discovered on this website for example/template for their very own mods.
Legitimate car xml sorts are “autoloadTrailer” for a trailer or “autoloadTruck” for a truck.
Each sorts embody the TensionBelts specialization and have “baseAttachable” and “baseDrivable” respectively as their “dad or mum” vehicleType classes
***Present mods utilizing the easyAutoLoad script will must be up to date to take away the script and inputBindings.
No must edit the .i3d of the mod, EasyAutoLoad nonetheless appears for a similar data because it did earlier than.
Mods requiring this file:
FS19_LizardAutoload
Credit:
Uploaded by
alfalfa6945