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Farming Simulator Mods

Courseplay v 6.030022

John Der Farmer by John Der Farmer
January 5, 2021
in FS19 Other
0
Home Farming Simulator 19 Mods FS19 Other

Description:
6.03.00022 Minor fixes
repair all hybrid A* pathfinder failing
repair reset fill degree after making pocket
6.03.00021 Course generator and switch fixes
No further headland circle (#6605)
Mounted the calculation of the headland/center transition.
If the middle mode is lands, there’s nonetheless a small likelihood that
an nearly full circle connecting monitor shall be added if the beginning
level could be very near the beginning/finish of the primary working row of the
lands sample.
Partial repair for #6383
don’t add straight part to show finish to align if there is no such thing as a towed
implement
if activate area enabled however there's no area to show (should reverse), use
the legacy vast flip (which can be buggy a bit).
in the event you don't need your sprayers increase hit obstacles outdoors the sphere,
use a headland.
6.03.00020 Mode 2/3 enhancements
Wait earlier than beginning the subsequent row if the rendezvous level is near the row finish.
use A* to calculate distance to mix earlier than the
rendezvous.
mix notifies unloader on missed rendezvous, unloader
re-plans route
attempt to method mix ready after backing out of the fruit
from the rear so we received't reduce in entrance of it.
don't decelerate round rendezvous when discharging already
don't ask for a rendezvous when the mix is just not keen to,
for instance when unload is disabled on the primary headland.
received't provoke new rendezvous till the mix cancels the present one
transfer up rendezvous factors near row finish
pipe in fruit map modified to have a 20 m buffer at every finish of the
row to account for non-perpendicular headlands.
fastened offsets when calculating goal to mix, typically it
used the aspect offset as entrance offset.
be certain to reset 95% full restrict after making pocket
added security margin to the calculation of the space till full
All this to keep away from the scenario the place the mix stops earlier than reaching
the rendezvous level as a result of it thinks it’s full (though solely 95%)
solely considers unloaders really ready for project,
ignore those on unload course for instance when a mix
is on the lookout for an unloader
if an unloader is already assigned to a mix, solely it’s
ready for the mix to turn out to be prepared for unload (for instance
as a result of fruit in pipe), assign the identical mix to it. This
ought to in all probability be refactored, including a brand new state for the unloader,
like WAITING_FOR_COMBINE_TO_BECOME_READY or so.

Credit:
Courseplay.devTeam

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Direct download button image for Farming Simulator Mods  Direct Download LinksDownload: Courseplay v 6.030022 (1.01 MB)
John Der Farmer

John Der Farmer

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