Description:
Push Launch 6.4.0.7
fixes mode4 refillmessage with automobiles which have one other fillVolume by @tn4799
fastened #7432
fastened restricted helper restrict by @tn4799
ought to repair #7420
fastened an Subject for multitool course when use pathfinder in turns
fastened offset course for multitool
repair Stephan-S/FS19_AutoDrive#2086
fastened HUD Model Quantity
eliminated debuglines from HUD
add sugar cane trailers for mode3 (overloading)
improoved pocket dealing with (drive again earlier than drive to unload course)
show full car identify by @KITT3000
Subject #7422:
Mode 10 solely stops autodrive unloader if wanted now.
Modified the mode 10 driver lane iterations.
The motive force all the time begins on the center and
drives alternating to the left and proper facet.
Small mode 9 set off detection enhancements, would possibly repair #7440.
v6.4.0.6
Push Launch
Added pipe device positions to mode 8 and mix AIDriver #7328
Added sugar cane trailer device positions to allow unloading them #4021
Added harvester pipe positions #6053
Added TriggerSensor to deal with the velocity earlier than a loading set off in
mode 4 -> would possibly repair #7299 as that one is tough to check, it doesn’t all the time seem…
v6.4.0.5
Merge pull request #7331 from Courseplay/DriverModeSetting
Diff adjustments
Push 6.4.0.4 Launch
fixes #7307
fixes #6818
fixes #7308
fixes #7312
created CourseDrawModeSetting (the attention Button on the HUD)
world data texts enhancements (no setting to disable but)
Because of @MddMBorg for:
Modified the SiloDriver to drive again much less to stop pushing chaff out of bunker as a lot with defend.
Added a examine for a reverse-discharging driver to examine the dimensions of the heap, to make it drive over present heaps a little bit bit earlier than dumping.
Not Auto-repair Mission automobiles and instruments.
v6.4.0.3:
2 LoadUnloadOffset settings
2 CombineOffset settings (previous combineOffset and tipperOffset)
WaitTime setting
Wait time fixes
Added seen search radius on change mode 10
Diff gasoline save enhancements
partly fixes Wilson trailer
added MixerWagonAIDriver (mode 9/ shovel mode)
doable MP fixes
Mode 2 unload with AutoDrive (#7291)
Implementing characteristic request #5284
CP nonetheless wants a course for mode 2, however this may be any random
one even on the alternative nook of the map, as this one is not used in any respect.
Begin CP driver with choices ‘Unloading’ and use AutoDrive
‘refill/unload’. AutoDrive settings principally the identical as for the
fieldwork drivers: use pickup&ship, choose a correct area
exit technique and take care about acceptable drive on
proportion (must be decrease than the setting in CP).
Credit:
courseplay-release-creator