Description:
The aim of this mod is to make the sport really feel extra practical and
customizing the automobile for the duty extra rewarding.
1.3.0.0:
Decreased the lack of friction for STREET tires in discipline when sinking into the bottom.
Overhaul of wheel sinking into floor: load on wheel, width of tire and floor wetness
now has larger impact on how far the wheels sinks into the sector.
Middle of gravity top is adjusted between 0.1-0.6m above the wheel axel except
already larger unique worth, this solely applies if vehcles has obtained wheels.
Middle of gravity place lenght clever is adjusted nearer to wheel axel.
Entrance axel is now not by default locked when a frontloader is hooked up.
Modified GUI.
The aim is to make the mod common.
This mod helps multiplayer and devoted servers.
No adjustments in XML is required. Some knowledge from XML is overwritten!
Wheels:
Within the base recreation many autos doesn’t take tiretype into consideration making for instance
the lizard pickup truck recive unrealistic excessive friction in any respect floor sorts.
This mod fill the lacking knowledge based mostly on tiretrack index making it common.
Totally different tiretypes now act fully totally different on totally different floor sorts and
suffers in a different way on rain and sinking into the bottom.
This mod solely helps the four customary tiretypes: MUD, STREET, OFFROAD and CRAWLERS!
Calculates friction based mostly on measurement of tire making huge tires, duals and tracks definitely worth the cash for
heavy fieldwork however the narrows suffers making it preferrred for simpler duties in later development state.
Provides rolling and sideway resistance meening:
Extra wheel load, small tires and tender floor = extra pressure wanted for pulling or pushing.
Much less wheel load, giant tires and onerous floor = much less pressure wanted for pulling or pushing.
Wheels now dig down into the bottom.
Implements:
Pulling pressure for "Plows", "cultivators" and "sowingmachines" is affected by floor kind.
Balers and loading wagons makes use of energy based mostly on fillspeed.
1.1.0.0:
Elevated sink of wheels, this can make it more durable to drag small wheels in tender floor.
Added lacking details about balers and loading wagons use energy based mostly on fillspeed.
The ability added by fillspeed is now based mostly on the mass of the mateial,
grass wants extra energy then straw for instance.
Barely elevated friction of road tires.
Added the wheel digging into the bottom if no traction.
Eliminated gearbox.
1.2.0.0:
Added assist for "REA Dynamic grime", driving into standing water
created by "REA Dynamic grime" lower friction and enhance sink of wheels.
Decreased energy added by fillspeed with 25%.
Decreased sink in rootcrops from 0,15m to 0,1m.
Added a minimal sideway resistance to make automobile extra secure.
Resolved problem the place crawlers sufferd of maximum rolling resistance and low friction.
Credit:
900Hasse