Description:
Howdy,
That is the firsts information I launch for FS22. Consideration this isn´t a mod, that is information for modders make maps with new filltypes for Mining and Building. If you happen to dont make maps this information dont have any curiosity for you.
The directions is contained in the .rar file. The file comprise the textures and the xml´s to place in your map.
For gamers:
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If you happen to obtain this and assume this can be a mod, delete.
For modders:
1- put the folder fillPlanesTP inside your map
2- open your map.xml and add this:
<fillTypes filename=”maps/mapUS/fillPlanesTP/maps_fillTypes.xml” />
<densityMapHeightTypes filename=”maps/mapUS/fillPlanesTP/maps_densityMapHeightTypes.xml” />
keep in mind you want point out the best path for fillPlanesTP folder. On my case is “maps/mapUS/” you want listen the trail you could have.
If you happen to make this proper you could have already the brand new filltypes in your map.
3- add the filltypes as a pile in your map. Open your map with Giants Editor model 9.0.1 or highter and seek the advice of the fruitTPcode.xml I present with the channels for terrainDetailHeigh (for those who dont know what is that this seek for tutorials).
When you’ve got doubts go to my discord channel i strive enable you.
Benefit from the information 😉
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My discord channel: click_here
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Credit:
Nonnus