Description:
Hello, dear LS Com!
I sat down and drove the entire map!
Welcome to Vör den Diek, somewhere in northern Germany, it is a fictional map.
What is on the map:
– 205 fields.
– Several forests.
– A large biogas plant.
– Several small biogas plants.
– 7 farms with farmhouses.
– 3 farms without farmhouses.
– 3 relocated manure lagoons.
– Several productions.
– Multi terrain angle.
– Multi-fruit.
– MaizePlus compatible.
– Own vehicles adapted to the map.
– 128 dumpable piles.
– Lots of water including ponds, lakes and ditches.
– Flat regions and slightly hilly regions.
– In single player mode you start as a small contractor.
– Very autodrive friendly.
– Very large selection of soil textures, plants and trees.
“Many thanks to NDS-Modding for the, in my opinion, very successful map”
The following were included:
all roads, single-lane roads that can be driven on both sides
field and forest paths (the ones that are important) as secondary routes
all farms (each has an access point. Because everyone, like me, is remodeling their farm)
the dealer with workshop and collection point
all fields, these also have field edge courses (as secondary routes)
all unloading points
all productions
all water pumps
almost all purchasing points for seed, lime and/or fertilizer
Please note:
that the “Ulrich Hackschnitzel horse farm” and “Ulrich Bale Sales horse farm” only have one access point on the road each, because turning or reversing using the AD is simply too narrow. Unloading has to be done manually there
the “Woodchips municipal administration” also only has one access point on the road. Because if you wanted to reverse to it using the AD, you would have to go over the adjacent field. So there too, unloading has to be done manually
AD settings:
Corner speed -> 80%
Field exit -> nearest
Collision detection -> Yes
Collision height above ground -> 1.75m
Have fun with the courses, Fraksy
If you find any errors or something isn’t working as it should, just send me a PM.
Credits:
Fraksy