Description:
** Last model ** (Modhub one is outdated)
v4.0.0.0:
– Mounted errors within the logs.
– Calculated yield will probably be saved upon reloading a save file (make sure that to avoid wasting and cargo again in by the save file earlier than the harvest, in any other case yield will probably be recalculated yet one more time upon loading in, and after that it is going to be the identical for a similar day, regardless of how usually you may reload into your save file).
– Mounted errors within the logs.
– Calculated yield will probably be saved upon reloading a save file (make sure that to avoid wasting and cargo again in by the save file earlier than the harvest, in any other case yield will probably be recalculated yet one more time upon loading in, and after that it is going to be the identical for a similar day, regardless of how usually you may reload into your save file).
A straightforward model of Yield Fluctuation
Yield can fluctuate wherever between between x0.5 to x5 of regular yield, in different phrases, generally you may get half of an regular vanilla game yield, one other time you may find yourself getting FIVE instances as a lot and wherever in between.
It is purely RNG (Random Quantity Generator) based mostly, so you will not have any enter of how good yield will probably be, however remember to fertilize your fields and handle them, in any other case your yield will probably be decreased much more, based mostly on core game mechanics.
– Suitable with Precision Farming (or with out it, works both method).
– Suitable with Multiplayer/Servers.
In the event you encounter any issues or have any questions, please depart them within the remark part under.
Credit:
Elfs