<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<map xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../shared/xml/schema/fillTypes.xsd">
    <fillTypeConverters>
        <fillTypeConverter name="TEDDER">
            <converter from="GRASS_WINDROW"        to="DRYGRASS_WINDROW" factor="1.0" />
            <converter from="DRYGRASS_WINDROW"     to="DRYGRASS_WINDROW" factor="1.0" />
            <converter from="STRAW"                to="STRAW"            factor="1.0" />
        </fillTypeConverter>
        <fillTypeConverter name="SUGARBEET_CUTTER">
            <converter from="SUGARBEET"            to="SUGARBEET_CUT"    factor="1.0" />
        </fillTypeConverter>
    </fillTypeConverters>

<!-- This file is used as main configuration file for fillTypes                                                                    -->
<!-- Lua code dynamically generates 3 array (diffuse,normal,specular) files from textures listed here                              -->

<!-- tipAnywhere + groundHeightShader.xml                                                                                          -->
<!-- materials constructed dynamically                                                                                             -->

<!-- fillVolume + fillPlaneShader.xml                                                                                              -->
<!-- fillVolume loads 1 material from $data/fillPlanes/fillPlane_materialHolder.i3d and then set array index based on fillTypeId   -->

<!-- ShaderPlaneEffect + grainUnloadingShader.xml + unloadMesh in vehicle i3d file                                                 -->
<!-- loads material from $data/effects/unload/unloadMeshes_materialHolder.i3d and then set array index based on fillTypeId         -->

<!-- ShaderPlaneEffect + grainUnloadingSmokeShader.xml + unloadMeshSmoke in vehicle i3d file                                       -->
<!-- loads material from $data/effects/unload/unloadMeshes_materialHolder.i3d and then set array index based on fillTypeId         -->

<!-- ShaderPlaneEffect + grainUnloadingShader.xml (pipeEffect variation) + pipeEffectMesh in vehicle i3d file                      -->
<!-- loads material from $data/effects/unload/unloadMeshes_materialHolder.i3d and then set array index based on fillTypeId         -->

<!-- ParticleEffect + psColorShader.xml (fillTypeArray) + emitShape in vehicle i3d file                                            -->
<!-- loaded one generic unload particle system from $data/effects/unload/unloadParticles.i3d                                       -->
<!-- loaded one material from $data/effects/unload/unloadParticles_materialHolder.i3d and then set array index based on fillTypeId -->
<!-- last mipmap (usually its 1 single color) from fillTypeId used as smoke color                                                  -->
<!-- custom color can be set by fruitSmokeColor                                                                                    -->

<!-- ShaderPlaneEffect + grainUnloadingBeltShader.xml + beltEffectMesh in vehicle i3d file                                         -->
<!-- loads material from $data/effects/belt/beltMeshes_materialHolder.i3d and then set array index based on fillTypeId             -->

<!-- ShaderPlaneEffect + levelerShader.xml + levelerEffectMesh in vehicle i3d file                                                 -->
<!-- loads material from $data/effects/leveler/levelerMeshes_materialHolder.i3d and then set array index based on fillTypeId       -->

    <fillTypes>
		 <fillType name="ASPHALT" title="$l10n_fillType_asphalt" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_asphalt.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/asphalt_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/asphalt_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/asphaltDistance_diffuse.dds" />
        </fillType>
		<fillType name="COAL" title="$l10n_fillType_coal" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_coal.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/coal_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/asphalt_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/asphaltDistance_diffuse.dds" />
        </fillType>
		<fillType name="TAILINGS" title="$l10n_fillType_tailings" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_ballast.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/ballast_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/ballast_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/ballastDistance_diffuse.dds" />
        </fillType>
		<fillType name="CONCRETE" title="$l10n_fillType_concrete" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_concrete.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/concrete_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/concrete_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/concreteDistance_diffuse.dds" />
        </fillType>
		<fillType name="LIMESTONE" title="$l10n_fillType_limestone" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_cracked.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/cracked_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/cracked_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/crackedDistance_diffuse.dds" />
        </fillType>	
		<fillType name="DIRT" title="$l10n_fillType_dirt" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_dirt.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/dirt_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/dirt_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/dirtDistance_diffuse.dds" />
        </fillType>	
		<fillType name="GRAVEL" title="$l10n_fillType_gravel" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_gravel.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/gravel_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/gravel_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/gravelDistance_diffuse.dds" />
        </fillType>	
		<fillType name="SAND" title="$l10n_fillType_sand" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_sand.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/sand_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/sand_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/sandDistance_diffuse.dds" />
        </fillType>		
		<fillType name="IRON" title="$l10n_fillType_iron" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_iron.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/iron_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/iron_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/ironDistance_diffuse.dds" />
        </fillType>		
		<fillType name="TOUTVENANT" title="$l10n_fillType_toutvenant" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_toutvenant.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/toutvenant_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/toutvenant_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/toutvenantDistance_diffuse.dds" />
        </fillType>		
        <fillType name="CEMENT" title="$l10n_fillType_cement" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_cement.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/cement_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/cement_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/cementDistance_diffuse.dds" />
        </fillType>	
        <fillType name="RIVERSAND" title="$l10n_fillType_riversand" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_riversand.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/riversand_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/riversand_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/riversandDistance_diffuse.dds" />
        </fillType>		
        <fillType name="RIVERSANDP" title="$l10n_fillType_riversandp" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_riversandp.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/riversandp_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/riversandp_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/riversandpDistance_diffuse.dds" />
        </fillType>	
        <fillType name="RUBBER" title="$l10n_fillType_rubber" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_rubber.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/rubber_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/rubber_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/rubberDistance_diffuse.dds" />
        </fillType>		
        <fillType name="TIRES" title="$l10n_fillType_tires" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_tires.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/tires_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/tires_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/tiresDistance_diffuse.dds" />
        </fillType>		
        <fillType name="TAR" title="$l10n_fillType_tar" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_tar.png" />
            </fillType>	
        <fillType name="STONEPOWDER" title="$l10n_fillType_stonepowder" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_stonepowder.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/stonepowder_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/stonepowder_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/stonepowderDistance_diffuse.dds" />
        </fillType>	
        <fillType name="STEEL" title="$l10n_fillType_steel" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_steel.png" />
			<pallet     filename="$data/objects/pallets/bakeryBoxPallet/bakeryBoxPallet.xml" />
        </fillType>		
        <fillType name="GOLD" title="$l10n_fillType_gold" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_gold.png" />
			 <pallet     filename="$data/objects/pallets/bakeryBoxPallet/bakeryBoxPallet.xml" />
        </fillType>	
        <fillType name="GARDENSTONES" title="$l10n_fillType_gardenstones" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_gardenstones.png" />
			 <pallet     filename="$data/objects/pallets/bakeryBoxPallet/bakeryBoxPallet.xml" />
        </fillType>	
        <fillType name="BRICKS" title="$l10n_fillType_bricks" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_bricks.png" />
			 <pallet     filename="$data/objects/pallets/bakeryBoxPallet/bakeryBoxPallet.xml" />
        </fillType>		
		<fillType name="LITHIUMORE" title="$l10n_fillType_lithiumore" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_lithiumore.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/lithiumore_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/lithiumore_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/lithiumoreDistance_diffuse.dds" />
        </fillType>	
		<fillType name="LITHIUM" title="$l10n_fillType_lithium" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_lithium.png" />
			 <pallet     filename="$data/objects/pallets/bakeryBoxPallet/bakeryBoxPallet.xml" />
        </fillType>		
		<fillType name="CRUDEOIL" title="$l10n_fillType_crudeoil" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_crudeoil.png" />
        </fillType>
		<fillType name="MARBLE" title="$l10n_fillType_marble" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_marble.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/marble_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/marble_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/marbleDistance_diffuse.dds" />
        </fillType>	
		<fillType name="MARBLEPALLETS" title="$l10n_fillType_marblepallets" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_marblepallets.png" />
			 <pallet     filename="$data/objects/pallets/bakeryBoxPallet/bakeryBoxPallet.xml" />
        </fillType>	
		<fillType name="CLAY" title="$l10n_fillType_clay" showOnPriceTable="true" achievementName="DeliveryStones" unitShort="$l10n_unit_literShort">
            <physics massPerLiter="1" maxPhysicalSurfaceAngle="35" />
            <economy pricePerLiter="0.05" />
            <image      hud     ="maps/mapUS/fillPlanesTP/fruit_tp_hud/hud_fill_clay.png" />
            <textures   diffuse ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/clay_diffuse.dds"
                        normal  ="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/clay_normal.dds"
                        specular="$data/fillPlanes/stone_specular.png"
                        distance="maps/mapUS/fillPlanesTP/fruit_tp_ground_texture/clayDistance_diffuse.dds" />
        </fillType>	
		
    </fillTypes>

    <fillTypeCategories>
        <fillTypeCategory name="BULK" >ASPHALT TAILINGS CONCRETE LIMESTONE DIRT GRAVEL SAND COAL IRON TOUTVENANT CEMENT RIVERSAND RIVERSANDP TIRES TAR RUBBER STONEPOWDER LITHIUMORE CRUDEOIL CLAY</fillTypeCategory>
        <fillTypeCategory name="LIQUID" >TAR CRUDEOIL</fillTypeCategory>
        <fillTypeCategory name="PIECE" ></fillTypeCategory>
        <fillTypeCategory name="WINDROW" ></fillTypeCategory>
        <fillTypeCategory name="COMBINE" ></fillTypeCategory>
        <fillTypeCategory name="SPRAYER" ></fillTypeCategory>
        <fillTypeCategory name="SPREADER" ></fillTypeCategory>
        <fillTypeCategory name="MIXERWAGON" ></fillTypeCategory>
        <fillTypeCategory name="AUGERWAGON" ></fillTypeCategory>
        <fillTypeCategory name="FORAGEWAGON" ></fillTypeCategory>
        <fillTypeCategory name="SILAGETRAILER" ></fillTypeCategory>
        <fillTypeCategory name="TRAINWAGON" >ASPHALT TAILINGS CONCRETE LIMESTONE DIRT GRAVEL SAND COAL IRON TOUTVENANT CEMENT RIVERSAND RIVERSANDP TIRES RUBBER TAR STONEPOWDER LITHIUMORE CRUDEOIL CLAY</fillTypeCategory>
        <fillTypeCategory name="FORAGEHARVESTER" ></fillTypeCategory>
        <fillTypeCategory name="SLURRYTANK" ></fillTypeCategory>
        <fillTypeCategory name="MANURESPREADER" ></fillTypeCategory>
        <fillTypeCategory name="FORK" ></fillTypeCategory>
        <fillTypeCategory name="SHOVEL" >ASPHALT TAILINGS CONCRETE LIMESTONE DIRT GRAVEL SAND COAL IRON TOUTVENANT CEMENT RIVERSAND RIVERSANDP TIRES RUBBER TAR STONEPOWDER LITHIUMORE CLAY</fillTypeCategory>
        <fillTypeCategory name="ANIMAL" ></fillTypeCategory>
        <fillTypeCategory name="HORSE" ></fillTypeCategory>
        <fillTypeCategory name="FARMSILO" ></fillTypeCategory>
        <fillTypeCategory name="HAYLOFT" ></fillTypeCategory>
        <fillTypeCategory name="LOADINGVEHICLE">ASPHALT TAILINGS CONCRETE LIMESTONE DIRT GRAVEL SAND COAL IRON TOUTVENANT CEMENT RIVERSAND RIVERSANDP TIRES RUBBER TAR STONEPOWDER LITHIUMORE CRUDEOIL CLAY</fillTypeCategory>
        <fillTypeCategory name="PRODUCT"></fillTypeCategory>
    </fillTypeCategories>

    <fillTypeSounds>
        <fillTypeSound isDefault="true">
            <sound template="DEFAULT_SILO_FILL"/>
        </fillTypeSound>

        <fillTypeSound fillTypes="LIME">
            <sound template="dustFill"/>
        </fillTypeSound>

        <fillTypeSound fillTypes="OAT SUNFLOWER">
            <sound template="grainSmallFill"/>
        </fillTypeSound>

        <fillTypeSound fillTypes="WHEAT BARLEY CANOLA SOYBEAN SEEDS FERTILIZER">
            <sound template="grainMediumFill"/>
        </fillTypeSound>

        <fillTypeSound fillTypes="MAIZE PIGFOOD">
            <sound template="grainLargeFill"/>
        </fillTypeSound>

        <fillTypeSound fillTypes="GRAPE">
            <sound template="grapeFill"/>
        </fillTypeSound>

        <fillTypeSound fillTypes="OLIVE">
            <sound template="oliveFill"/>
        </fillTypeSound>

        <fillTypeSound fillTypes="WOOL GRASS_WINDROW DRYGRASS_WINDROW ROUNDBALE COTTON">
            <sound template="grassFill"/>
        </fillTypeSound>

        <fillTypeSound fillTypes="ROADSALT">
            <sound template="gravelFill"/>
        </fillTypeSound>

        <fillTypeSound fillTypes="MANURE">
            <sound template="manureFill"/>
        </fillTypeSound>

        <fillTypeSound fillTypes="POTATO SUGARBEET">
            <sound template="potatoFill"/>
        </fillTypeSound>

        <fillTypeSound fillTypes="STRAW">
            <sound template="strawFill"/>
        </fillTypeSound>

        <fillTypeSound fillTypes="SUGARCANE">
            <sound template="sugarcaneFill"/>
        </fillTypeSound>

        <fillTypeSound fillTypes="WOODCHIPS FORAGE CHAFF SILAGE">
            <sound template="woodchipFill"/>
        </fillTypeSound>

        <fillTypeSound fillTypes="STONE">
            <sound template="ROCKS_UNLOAD"/>
        </fillTypeSound>

        <fillTypeSound fillTypes="MILK WATER DIESEL DEF LIQUIDFERTILIZER HERBICIDE LIQUIDMANURE DIGESTATE SILAGE_ADDITIVE">
            <sound template="DEFAULT_REFUEL_SOUND"/>
        </fillTypeSound>
    </fillTypeSounds>
</map>
