<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="meadowDLC" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
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    <File fileId="1" filename="meadowDLC_diffuse.png" />
    <File fileId="3" filename="meadowDLC_specular.png" />
    <File fileId="5" filename="meadowDLC_grassGreenSmallLOD_diffuse.dds" />
    <File fileId="6" filename="meadowDLC_grassGreenSmallLOD_normal.png" />
    <File fileId="7" filename="meadowDLC_grassGreenMiddleLOD_diffuse.png" />
    <File fileId="8" filename="meadowDLC_grassCutLOD_normal.png" />
    <File fileId="9" filename="meadowDLC_grassHarvestReadyLOD_diffuse.png" />
    <File fileId="10" filename="meadowDLC_grassHarvestReadyLOD_normal.png" />
    <File fileId="11" filename="meadowDLC_grassCutLOD_diffuse.png" />
    <File fileId="13" filename="meadowDLC_cloverGreenSmallLOD_normal.png" />
    <File fileId="12" filename="meadowDLC_cloverGreenSmallLOD_diffuse.png" />
    <File fileId="14" filename="meadowDLC_cloverGreenMiddleLOD_diffuse.png" />
    <File fileId="15" filename="meadowDLC_cloverGreenMiddleLOD_normal.png" />
    <File fileId="17" filename="meadowDLC_cloverHarvestReadyLOD_normal.png" />
    <File fileId="16" filename="meadowDLC_cloverHarvestReadyLOD_diffuse.png" />
    <File fileId="18" filename="meadowDLC_cloverGrassGreenSmallLOD_diffuse.png" />
    <File fileId="19" filename="meadowDLC_cloverGrassGreenSmallLOD_normal.png" />
    <File fileId="20" filename="meadowDLC_cloverGrassGreenMediumLOD_diffuse.png" />
    <File fileId="21" filename="meadowDLC_cloverGrassGreenMediumLOD_normal.png" />
    <File fileId="23" filename="meadowDLC_cloverGrassHarvestReadyLOD_normal.png" />
    <File fileId="22" filename="meadowDLC_cloverGrassHarvestReadyLOD_diffuse.png" />
    <File fileId="24" filename="meadowDLC_grassBlueHarvestReadyLOD_diffuse.png" />
    <File fileId="25" filename="meadowDLC_grassBlueHarvestReadyLOD_normal.png" />
    <File fileId="26" filename="meadowDLC_grassBlueHarvestReady2LOD_diffuse.png" />
    <File fileId="27" filename="meadowDLC_grassBlueHarvestReady2LOD_normal.png" />
    <File fileId="28" filename="meadowDLC_grassYellowHarvestReadyLOD_diffuse.png" />
    <File fileId="29" filename="meadowDLC_grassYellowHarvestReadyLOD_normal.png" />
    <File fileId="30" filename="meadowDLC_grassYellowHarvestReady2LOD_diffuse.png" />
    <File fileId="31" filename="meadowDLC_grassYellowHarvestReady2LOD_normal.png" />
    <File fileId="32" filename="meadowDLC_grassWhiteHarvestReadyLOD_diffuse.png" />
    <File fileId="33" filename="meadowDLC_grassWhiteHarvestReadyLOD_normal.png" />
    <File fileId="34" filename="meadowDLC_grassWhiteHarvestReady2LOD_diffuse.png" />
    <File fileId="35" filename="meadowDLC_grassWhiteHarvestReady2LOD_normal.png" />
    <File fileId="36" filename="meadowDLC_grassPurpleHarvestReadyLOD_diffuse.png" />
    <File fileId="37" filename="meadowDLC_grassPurpleHarvestReadyLOD_normal.png" />
    <File fileId="38" filename="meadowDLC_grassPurpleHarvestReady2LOD_diffuse.png" />
    <File fileId="39" filename="meadowDLC_edelweissHarvestReadyLOD_diffuse.png" />
    <File fileId="40" filename="meadowDLC_edelweissHarvestReadyLOD_normal.png" />
    <File fileId="41" filename="meadowDLC_weedOnlyHarvestReadyLOD_diffuse.png" />
    <File fileId="42" filename="meadowDLC_weedOnlyHarvestReadyLOD_normal.png" />
    <File fileId="43" filename="meadowDLC_whiteOnlyHarvestReadyLOD_diffuse.png" />
    <File fileId="44" filename="meadowDLC_whiteOnlyHarvestReadyLOD_normal.png" />
    <File fileId="45" filename="meadowDLC_yellowOnlyHarvestReadyLOD_diffuse.png" />
    <File fileId="46" filename="meadowDLC_yellowOnlyHarvestReadyLOD_normal.png" />
    <File fileId="47" filename="meadowDLC_blueOnlyHarvestReadyLOD_diffuse.png" />
    <File fileId="48" filename="meadowDLC_blueOnlyHarvestReadyLOD_normal.png" />
    <File fileId="4" filename="$data/shaders/fruitGrowthFoliageShader.xml" />
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  <Materials>
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      <Texture fileId="1"/>
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      <Glossmap fileId="3"/>
    </Material>
    <Material name="meadowDLC_grassGreenSmallLOD_mat" materialId="2" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
      <Texture fileId="5"/>
      <Normalmap fileId="6"/>
    </Material>
    <Material name="meadowDLC_grassGreenMiddleLOD_mat" materialId="3" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
      <Texture fileId="7"/>
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    </Material>
    <Material name="meadowDLC_grassHarvestReadyLOD_mat" materialId="4" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
    </Material>
    <Material name="meadowDLC_grassCutLOD_mat" materialId="5" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
      <Texture fileId="11"/>
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    </Material>
    <Material name="meadowDLC_cloverGreenSmallLOD_mat" materialId="6" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
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    </Material>
    <Material name="meadowDLC_cloverGreenMiddleLOD_mat" materialId="7" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
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    <Material name="meadowDLC_cloverGrassGreenSmallLOD_mat" materialId="13" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
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    </Material>
    <Material name="meadowDLC_cloverGrassGreenMediumLOD_mat" materialId="14" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
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      <Normalmap fileId="21"/>
    </Material>
    <Material name="meadowDLC_cloverGrassHarvestReadyLOD_mat" materialId="15" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
      <Texture fileId="22"/>
      <Normalmap fileId="23"/>
    </Material>
    <Material name="meadowDLC_grassBlueHarvestReadyLOD_mat" materialId="16" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
      <Texture fileId="24"/>
      <Normalmap fileId="25"/>
    </Material>
    <Material name="meadowDLC_grassBlueHarvestReady2LOD_mat" materialId="17" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
      <Texture fileId="26"/>
      <Normalmap fileId="27"/>
    </Material>
    <Material name="meadowDLC_grassYellowHarvestReadyLOD_mat" materialId="18" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
      <Texture fileId="28"/>
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    </Material>
    <Material name="meadowDLC_grassYellowHarvestReady2LOD_mat" materialId="19" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
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      <Normalmap fileId="31"/>
    </Material>
    <Material name="meadowDLC_grassWhiteHarvestReadyLOD_mat" materialId="20" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
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    </Material>
    <Material name="meadowDLC_grassWhiteHarvestReady2LOD_mat" materialId="21" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
      <Texture fileId="34"/>
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    </Material>
    <Material name="meadowDLC_grassPurpleHarvestReadyLOD_mat" materialId="23" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
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    <Material name="meadowDLC_grassPurpleHarvestReady2LOD_mat" materialId="22" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
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    </Material>
    <Material name="meadowDLC_edelweissHarvestReadyLOD_mat" materialId="24" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
      <CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
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    </Material>
    <Material name="meadowDLC_weedOnlyHarvestReadyLOD_mat" materialId="9" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
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    <Material name="meadowDLC_whiteOnlyHarvestReadyLOD_mat" materialId="10" cosPower="100" specularColor="0.5 0.5 0.5" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
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    <Material name="meadowDLC_yellowOnlyHarvestReadyLOD_mat" materialId="11" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
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    </Material>
    <Material name="meadowDLC_blueOnlyHarvestReadyLOD_mat" materialId="12" cosPower="100" specularColor="0 0 0" ambientColor="1 1 1" customShaderId="4" customShaderVariation="BILLBOARD">
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      <Normalmap fileId="48"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="meadowDLC.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="grassPure" collision="false" nodeId="1">
      <TransformGroup name="LOD0" collision="false" nodeId="2">
        <Shape name="greenSmall" shapeId="1" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="3"/>
        <Shape name="greenMiddle" shapeId="2" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="4"/>
        <Shape name="harvestReady" shapeId="3" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="5"/>
        <Shape name="cut" shapeId="4" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="6"/>
      </TransformGroup>
      <TransformGroup name="LOD1" collision="false" nodeId="7">
        <Shape name="greenSmall" shapeId="5" castsShadows="false" receiveShadows="true" materialIds="2" clipDistance="100" nodeId="8"/>
        <Shape name="greenMiddle" shapeId="6" castsShadows="false" receiveShadows="true" materialIds="3" clipDistance="100" nodeId="9"/>
        <Shape name="harvestReady" shapeId="7" castsShadows="false" receiveShadows="true" materialIds="4" clipDistance="100" nodeId="10"/>
        <Shape name="cut" shapeId="8" castsShadows="false" receiveShadows="true" materialIds="5" clipDistance="100" nodeId="11"/>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="cloverPure" nodeId="12">
      <TransformGroup name="LOD0" collision="false" nodeId="13">
        <Shape name="greenSmall" shapeId="9" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="14"/>
        <Shape name="greenMiddle" shapeId="10" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="15"/>
        <Shape name="harvestReady" shapeId="11" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="16"/>
      </TransformGroup>
      <TransformGroup name="LOD1" collision="false" nodeId="17">
        <Shape name="greenSmall" shapeId="12" castsShadows="false" receiveShadows="true" materialIds="6" clipDistance="100" nodeId="18"/>
        <Shape name="greenMiddle" shapeId="13" castsShadows="false" receiveShadows="true" materialIds="7" clipDistance="100" nodeId="19"/>
        <Shape name="harvestReady" shapeId="14" castsShadows="false" receiveShadows="true" materialIds="8" clipDistance="100" nodeId="20"/>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="weedPure" nodeId="21">
      <TransformGroup name="LOD0" static="true" nodeId="22">
        <Shape name="harvestReady" shapeId="15" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="23"/>
      </TransformGroup>
      <TransformGroup name="LOD1" nodeId="24">
        <Shape name="harvestReady" shapeId="16" castsShadows="false" receiveShadows="true" materialIds="9" clipDistance="600" nodeId="25"/>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="daisyPure" nodeId="26">
      <TransformGroup name="LOD0" static="true" nodeId="27">
        <Shape name="harvestReady" shapeId="17" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="28"/>
      </TransformGroup>
      <TransformGroup name="LOD1" nodeId="29">
        <Shape name="harvestReady" shapeId="18" castsShadows="false" receiveShadows="true" materialIds="10" clipDistance="600" nodeId="30"/>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="orangDaisyPure" nodeId="31">
      <TransformGroup name="LOD0" static="true" nodeId="32">
        <Shape name="harvestReady" shapeId="19" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="33"/>
      </TransformGroup>
      <TransformGroup name="LOD1" nodeId="34">
        <Shape name="harvestReady" shapeId="20" castsShadows="false" receiveShadows="true" materialIds="11" clipDistance="600" nodeId="35"/>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="bluebellPure" nodeId="36">
      <TransformGroup name="LOD0" static="true" nodeId="37">
        <Shape name="harvestReady" shapeId="21" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="38"/>
      </TransformGroup>
      <TransformGroup name="LOD1" nodeId="39">
        <Shape name="harvestReady" shapeId="22" castsShadows="false" receiveShadows="true" materialIds="12" clipDistance="600" nodeId="40"/>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="grassClover" nodeId="41">
      <TransformGroup name="LOD0" static="true" nodeId="42">
        <Shape name="greenSmall" shapeId="23" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="43"/>
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      <TransformGroup name="LOD1" nodeId="46">
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        <Shape name="greenMiddle" shapeId="27" castsShadows="false" receiveShadows="true" materialIds="14" clipDistance="600" nodeId="48"/>
        <Shape name="harvestReady" shapeId="28" castsShadows="false" receiveShadows="true" materialIds="15" clipDistance="600" nodeId="49"/>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="grassBlueBell" nodeId="50">
      <TransformGroup name="LOD0" static="true" nodeId="51">
        <Shape name="harvestReady" shapeId="29" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="52"/>
        <Shape name="harvestReady_2" shapeId="30" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="53"/>
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      <TransformGroup name="LOD1" nodeId="54">
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        <Shape name="harvestReady_2" shapeId="32" castsShadows="false" receiveShadows="true" materialIds="17" clipDistance="100" nodeId="56"/>
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    </TransformGroup>
    <TransformGroup name="grassOrangDaisy" nodeId="57">
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      <TransformGroup name="LOD1" nodeId="61">
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    <TransformGroup name="grassDaisy" nodeId="64">
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      <TransformGroup name="LOD1" nodeId="68">
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      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="grassWeed" nodeId="71">
      <TransformGroup name="LOD0" static="true" nodeId="72">
        <Shape name="harvestReady" shapeId="41" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="73"/>
        <Shape name="harvestReady_2" shapeId="42" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="74"/>
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      <TransformGroup name="LOD1" nodeId="75">
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      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="edelweissPure" static="true" nodeId="78">
      <TransformGroup name="LOD0" static="true" nodeId="79">
        <Shape name="harvestReady" shapeId="45" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="100" nodeId="80"/>
      </TransformGroup>
      <TransformGroup name="LOD1" nodeId="81">
        <Shape name="harvestReady" shapeId="46" castsShadows="false" receiveShadows="true" materialIds="24" clipDistance="100" nodeId="82"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
