<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Sprinter" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.0.0"/>
  </Asset>

  <Files>
    <File fileId="34" filename="$data/shaders/dashboardSymbolsShader.xml"/>
    <File fileId="32" filename="$data/shaders/numberShader.xml"/>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="3" filename="$data/shared/default_normal.dds"/>
    <File fileId="4" filename="$data/shared/default_specular.dds"/>
    <File fileId="25" filename="Textur/Kennzeichen.dds"/>
    <File fileId="23" filename="Textur/Skin.dds"/>
    <File fileId="35" filename="Textur/Umweltplakette.dds"/>
    <File fileId="20" filename="Textur/sprinter_tex_03.dds"/>
    <File fileId="19" filename="Textur/sprinter_tex_04.dds"/>
    <File fileId="17" filename="shaders/mirrorShader.xml"/>
    <File fileId="11" filename="shaders/vehicleShader.xml"/>
    <File fileId="33" filename="shared/dashboardSymbols_diffuse.dds"/>
    <File fileId="31" filename="shared/numbers_diffuse.dds"/>
    <File fileId="10" filename="shared/window_diffuse.dds"/>
    <File fileId="30" filename="shared/window_diffuse_dark.dds"/>
    <File fileId="22" filename="shared/window_diffuse_orange.dds"/>
    <File fileId="18" filename="shared/window_diffuse_red.dds"/>
  </Files>


  <Materials>
    <Material name="black" materialId="5" diffuseColor="0.0901961 0.0941177 0.0941177 1" specularColor="0 1 1">
    </Material>
    <Material name="dashboardSymbols_mat" materialId="4" alphaBlending="true" customShaderId="34">
      <Texture fileId="33"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="lightControl" value="1 0 0 0"/>
      <CustomParameter name="baseColor" value="0 0 0 0"/>
      <CustomParameter name="emitColor" value="0 1 0 0"/>
    </Material>
    <Material name="mirror_mat" materialId="6" diffuseColor="0 0 0 1" specularColor="0 1 1" customShaderId="17">
      <Reflectionmap lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="planar" scaling="1" refractiveIndex="10" bumpScale="0.1" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
      <CustomParameter name="reflectionScale" value="2 0 0 0"/>
    </Material>
    <Material name="dashboardSymbols_mat" materialId="8" alphaBlending="true" customShaderId="34">
      <Texture fileId="33"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="lightControl" value="1 0 0 0"/>
      <CustomParameter name="baseColor" value="0 0 0 0"/>
      <CustomParameter name="emitColor" value="0 0 1 0"/>
    </Material>
    <Material name="dashboardSymbols_mat" materialId="9" alphaBlending="true" customShaderId="34" customShaderVariation="BLINK">
      <Texture fileId="33"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="blinkOffset" value="1 0 0 0"/>
      <CustomParameter name="lightControl" value="1 0 0 0"/>
      <CustomParameter name="baseColor" value="0 0 0 0"/>
      <CustomParameter name="emitColor" value="1 0 0 0"/>
    </Material>
    <Material name="dashboardSymbols_mat" materialId="7" alphaBlending="true" customShaderId="34">
      <Texture fileId="33"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="lightControl" value="1 0 0 0"/>
      <CustomParameter name="baseColor" value="0 0 0 0"/>
      <CustomParameter name="emitColor" value="1 0.5 0 0"/>
    </Material>
    <Material name="Metall" materialId="20" diffuseColor="0.494118 0.294118 0.494118 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.01 0.01 0.01 6"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="dashboardSymbols_mat" materialId="23" alphaBlending="true" customShaderId="34" customShaderVariation="BLINK">
      <Texture fileId="33"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="blinkOffset" value="1 0 0 0"/>
      <CustomParameter name="lightControl" value="1 0 0 0"/>
      <CustomParameter name="baseColor" value="0 0 0 0"/>
      <CustomParameter name="emitColor" value="0 1 0 0"/>
    </Material>
    <Material name="Plastik" materialId="15" diffuseColor="0 0 0 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.01 0.01 0.01 12"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Sitze" materialId="12" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.03 0.03 0.03 12"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="MaterialFBXASC032FBXASC0353593" materialId="18" alphaBlending="true" customShaderId="5" customShaderVariation="Window">
      <Texture fileId="18"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="Plastik" materialId="22" diffuseColor="0 0 0 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.01 0.01 0.01 1"/>
      <CustomParameter name="colorMat1" value="0.01 0.01 0.01 1"/>
      <CustomParameter name="colorMat2" value="0.01 0.01 0.01 1"/>
      <CustomParameter name="colorMat3" value="0.01 0.01 0.01 1"/>
      <CustomParameter name="colorMat4" value="0.01 0.01 0.01 1"/>
      <CustomParameter name="colorMat5" value="0.01 0.01 0.01 1"/>
      <CustomParameter name="colorMat6" value="0.01 0.01 0.01 1"/>
      <CustomParameter name="colorMat7" value="0.01 0.01 0.01 1"/>
    </Material>
    <Material name="Plastik" materialId="26" diffuseColor="0 0 0 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.01 0.01 0.01 25"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="MaterialFBXASC032FBXASC0353603" materialId="11">
      <Texture fileId="20"/>
    </Material>
    <Material name="Sprinter_mat" materialId="19" specularColor="1 1 0">
      <Texture fileId="23"/>
    </Material>
    <Material name="lambert1" materialId="13" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.01 0.01 0.01 25"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="Plastik" materialId="25" diffuseColor="0 0 0 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.01 0.01 0.01 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="lambert1" materialId="27" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="Plastik" materialId="30" diffuseColor="0 0 0 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.9 0.9 0.9 25"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="FBXASC0488FBXASC032FBXASC045FBXASC032Default" materialId="31" diffuseColor="0.00784314 0.00784314 0.00784314 1">
    </Material>
    <Material name="glass" materialId="21" alphaBlending="true" customShaderId="5" customShaderVariation="Window">
      <Texture fileId="10"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="numbers_mat" materialId="17" alphaBlending="true" customShaderId="32">
      <Emissivemap fileId="31"/>
      <CustomParameter name="number" value="-1 0 0 0"/>
      <CustomParameter name="numberColor" value="1 1 1 1"/>
    </Material>
    <Material name="Chrome" materialId="32" diffuseColor="0 0 0 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="dashboardSymbols_mat1" materialId="33" customShaderId="34">
      <Texture fileId="33"/>
      <Normalmap fileId="3" bumpDepth="0"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="lightControl" value="1 0 0 0"/>
      <CustomParameter name="baseColor" value="0 0 0 0"/>
      <CustomParameter name="emitColor" value="1 0.4 0 0"/>
    </Material>
    <Material name="Reflektor" materialId="34" customShaderId="5" customShaderVariation="reflector_colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="1 0 0 20"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="dashboardSymbols_mat" materialId="29" alphaBlending="true" customShaderId="34">
      <Texture fileId="33"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="lightControl" value="1 0 0 0"/>
      <CustomParameter name="baseColor" value="0 0 0 0"/>
      <CustomParameter name="emitColor" value="1 0 0 0"/>
    </Material>
    <Material name="Plate" materialId="37" specularColor="0 1 0.4">
      <Texture fileId="25"/>
    </Material>
    <Material name="Stahlfelge" materialId="10" diffuseColor="0 0 0 1" customShaderId="5" customShaderVariation="colorMask">
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.8 0.8 19"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
    </Material>
    <Material name="body" materialId="24" diffuseColor="1 1 1 1" specularColor="1 1 1">
    </Material>
    <Material name="Umweltplakette" materialId="35" customShaderId="5">
      <Texture fileId="35"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="dashboardSymbols_mat" materialId="36" customShaderId="34">
      <Texture fileId="33"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="lightControl" value="20 0 0 0"/>
      <CustomParameter name="baseColor" value="0 0 0 0"/>
      <CustomParameter name="emitColor" value="1 0 0 0"/>
    </Material>
    <Material name="plastic" materialId="38" diffuseColor="0.0941177 0.0941177 0.0941177 1" specularColor="0.384314 1 0.384314">
    </Material>
    <Material name="MaterialFBXASC032FBXASC0353593" materialId="28" alphaBlending="true" customShaderId="5" customShaderVariation="Window">
      <Texture fileId="22"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="default1" materialId="39" alphaBlending="true" customShaderId="11" customShaderVariation="staticLight">
      <Texture fileId="10"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
    <Material name="MaterialFBXASC032FBXASC0353602" materialId="40">
      <Texture fileId="19"/>
    </Material>
    <Material name="clearglass" materialId="42" alphaBlending="true" customShaderId="5" customShaderVariation="Window">
      <Texture fileId="30"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
    </Material>
    <Material name="Kennzeichen_2019_TschiZack" materialId="44">
      <Texture fileId="25"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Sprinter.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="Sprinter" dynamic="true" compound="true" collisionMask="2105410" density="0.2" clipDistance="300" nodeId="199" materialIds="27" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <TransformGroup name="wheels" scale="1.15 1.15 1.15" nodeId="200">
        <TransformGroup name="transform" translation="0.842 0.54 1.63" nodeId="201">
          <TransformGroup name="wheelFrontLeft" nodeId="202">
            <TransformGroup name="wheelRotLeft" nodeId="203">
              <TransformGroup name="Wheel_LV" nodeId="204">
                <Shape shapeId="2" name="_Stahlfelge" nodeId="205" materialIds="10" castsShadows="true" receiveShadows="true">
                  <Shape shapeId="3" name="Zierkappenstern" nodeId="206" materialIds="24" castsShadows="true" receiveShadows="true"/>
                  <Shape shapeId="4" name="_Plastic" nodeId="207" materialIds="25" castsShadows="true" receiveShadows="true"/>
                </Shape>
                <Shape shapeId="5" name="Tire" nodeId="208" materialIds="25" castsShadows="true" receiveShadows="true"/>
              </TransformGroup>
            </TransformGroup>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="transform" translation="-0.842 0.54 1.63" nodeId="209">
          <TransformGroup name="wheelFrontRight" nodeId="210">
            <TransformGroup name="wheelRotRight" nodeId="211">
              <TransformGroup name="Wheel_RV" nodeId="212">
                <Shape shapeId="6" name="Tire" nodeId="213" materialIds="25" castsShadows="true" receiveShadows="true"/>
                <Shape shapeId="7" name="_Stahlfelge" nodeId="214" materialIds="10" castsShadows="true" receiveShadows="true">
                  <Shape shapeId="8" name="Zierkappenstern" nodeId="215" materialIds="24" castsShadows="true" receiveShadows="true"/>
                  <Shape shapeId="9" name="_Plastic" nodeId="216" materialIds="25" castsShadows="true" receiveShadows="true"/>
                </Shape>
              </TransformGroup>
            </TransformGroup>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="transform" translation="0.842 0.54 -1.95" nodeId="217">
          <TransformGroup name="wheel001" nodeId="218">
            <TransformGroup name="Wheel_LB" nodeId="219">
              <Shape shapeId="5" name="Tire" nodeId="220" materialIds="25" castsShadows="true" receiveShadows="true"/>
              <Shape shapeId="2" name="_Stahlfelge" nodeId="221" materialIds="10" castsShadows="true" receiveShadows="true">
                <Shape shapeId="3" name="Zierkappenstern" nodeId="222" materialIds="24" castsShadows="true" receiveShadows="true"/>
                <Shape shapeId="4" name="_Plastic" nodeId="223" materialIds="25" castsShadows="true" receiveShadows="true"/>
              </Shape>
            </TransformGroup>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="transform" translation="-0.842 0.54 -1.95" nodeId="224">
          <TransformGroup name="wheel003" nodeId="225">
            <TransformGroup name="Wheel_RV" nodeId="226">
              <Shape shapeId="10" name="Tire" nodeId="227" materialIds="25" castsShadows="true" receiveShadows="true"/>
              <Shape shapeId="11" name="_Stahlfelge" nodeId="228" materialIds="10" castsShadows="true" receiveShadows="true">
                <Shape shapeId="12" name="Zierkappenstern" nodeId="229" materialIds="24" castsShadows="true" receiveShadows="true"/>
                <Shape shapeId="9" name="_Plastic" nodeId="230" materialIds="25" castsShadows="true" receiveShadows="true"/>
              </Shape>
            </TransformGroup>
          </TransformGroup>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="lights" nodeId="231">
        <TransformGroup name="Statics" scale="1.15 1.15 1.15" nodeId="232">
          <Shape shapeId="13" name="Back" clipDistance="800" nodeId="233" materialIds="39" castsShadows="true" receiveShadows="true">
            <Shape shapeId="14" name="Back" clipDistance="800" nodeId="234" materialIds="39" castsShadows="true" receiveShadows="true"/>
          </Shape>
          <Shape shapeId="15" name="Brake" clipDistance="800" nodeId="235" materialIds="39" castsShadows="true" receiveShadows="true">
            <Shape shapeId="14" name="Brake" clipDistance="800" nodeId="236" materialIds="39" castsShadows="true" receiveShadows="true"/>
          </Shape>
          <Shape shapeId="16" name="Turn_Left" clipDistance="800" nodeId="237" materialIds="39" castsShadows="true" receiveShadows="true">
            <Shape shapeId="17" name="Turn_Left" clipDistance="800" nodeId="238" materialIds="39" castsShadows="true" receiveShadows="true"/>
          </Shape>
          <Shape shapeId="18" name="Turn_Right" clipDistance="800" nodeId="239" materialIds="39" castsShadows="true" receiveShadows="true">
            <Shape shapeId="19" name="Turn_Right" clipDistance="800" nodeId="240" materialIds="39" castsShadows="true" receiveShadows="true"/>
          </Shape>
          <Shape shapeId="20" name="Reverse" clipDistance="800" nodeId="241" materialIds="39" castsShadows="true" receiveShadows="true"/>
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