Farming Simulator Mods Logo Image
  • Farming Simulator 22 Mods
  • FS19 Mods
Farming Simulator Mods
  • Farming Simulator 22 Mods
  • FS19 Mods
No Result
View All Result
Farming Simulator Mods

Enhanced Animal System v 2.2

John Der Farmer by John Der Farmer
September 4, 2023
in Farming Simulator 22 Mods
0
Home Farming Simulator 22 Mods

cover_enhanced-animal-system-v2200_kysM4rfC62GQf9_FarmingSimulator.NET
cover_enhanced-animal-system-v2200_Dcq3BblDpG5w2l_FarmingSimulator.NET
cover_enhanced-animal-system-v2200_oLvsgUwB1jfrRY_FarmingSimulator.NET
cover_enhanced-animal-system-v2200_9sNv44RlycrfSC_FarmingSimulator.NET
cover_enhanced-animal-system-v2200_mbGcoXeLGswS0V_FarmingSimulator.NET
cover_enhanced-animal-system-v2200_oTCZgE9gpOcozI_FarmingSimulator.NET

Description:
Changelog 2.2.0.0:
1.) Feature: Veterinarians can now reproduce animals manually.
2.) Feature: Male animals reproduce with the female equivalent automatically.
3.) Feature: The veterinary based reproduction of the animals can fail.
4.) Feature: The feed consumption of the female animals increases shortly after birth.
5.) Feature: The milk yield of cows and goats depends on the last birth.
6.) Feature: Cows and goats do not give any more milk from 80% reproduction until birth (dry period).
7.) Feature: Goats and sheep can produce manure.
8.) Change: Cows can reproduce only from 18 months.
9.) Change: The reproduction of the animals always increases.
10.) Bugfix: Fixed a bug that caused overcrowding despite overcrowding being disabled.
Changelog 2.1.0.0:
1.) Feature: Sheep and goats are now divided into individual breeds (The male ram and goat are lost in the update).
2.) Feature: Swiss cows are back.
3.) Change: The health of the animals decreases only after 12 hours of overcrowding.
4.) Bugfix: If other animals than cows, pigs, sheep, horses and chickens are already installed on a map, only these will be overwritten. All others remain and are loaded from the map.
5.) Bugfix: Animals can now become older than 60 months.
6.) Bugfix: Horses can be ridden again.
7.) Bugfix: Animals no longer change their texture at long distance.
Changelog 2.0.0.0:
1.) New feature: Multiple new animal visuals (Thanks to Farmer Andy for approvals).
2.) New feature (point 5.): Animal offspring can be male or female.
3.) Bugfix: When you take young animals from the husbandry with the trailer, the menu did not update.
4.) Bugfix: You could select more animals than the husbandry holds in the menu.
5.) Bugfix: Synchronization improved.
6.) Bugfix: Fixed a bug that could cause animals to disappear when they enter a stable.
Changelog 1.1.0.0:
1.) New feature (point 4.) where animals can be removed at 0% health.
2.) Bugfix: If no value for the overcrowding in the husbandry is entered, it came to errors when saving.
3.) Bugfix: The current state of the overcrowding should now also be synchronized in multiplayer.
This script adjusts nine points:
1. animals no longer get only one animal as offspring, but specifically many for the respective animal species (with scattering).
2. stables can be overcrowded by the offspring, but this has an effect on the health of the animals. Alternatively, animals that no longer fit in the barn can be sold directly. This can be set in the animal menu.
3. animals that are too old will be removed randomly
4. animals with 0% health will be removed
5. animals offspring can be male or female
6. animals can be reproduced now by a veterinarian
7. reproduction attempts of the animals by the veterinarian can fail.
8. feed consumption of female animals increases shortly after birth
9. milk yield is dependent on the last birth
More detailed explanation:
To 1.)
By default, the following values are set for offspring.
Cows:
0 animals -> probability with 1%
1 animal -> probability with 98
2 animals -> probability with 1%
Pigs:
8 animals -> probability with 20%
9 animals -> probability with 20%
10 animals -> probability with 20%
11 animals -> probability with 20%
12 animals -> probability with 20%
Sheep:
0 animals -> probability with 1%
1 animal -> probability with 59
2 animals -> probability with 30%
3 animals -> probability with 10%
Horses:
0 animals -> probability with 1%
1 animal -> probability with 98%
2 animals -> probability with 1%
Chickens:
9 animals -> probability with 20%
10 animals -> probability with 20%
11 animals -> probability with 20%
12 animals -> probability with 20%
13 animals -> probability with 20%
To 2.)
There are two modes which can be set in the stable menu.
Mode 1.)
If a stable is full and new animals are born, these are sold directly. Here the normal animal price from the game/map is taken minus 25% transport costs. It is important to note that chickens are worth 0€ if they have just been born.
Mode 2.)
Allow overcrowding in a barn. This is possible by default up to 100%. Means a stable with 100 places can take 200 animals. However, this is only possible through births and not through the purchase of new animals! This mode is intended for the fact that one can distribute the new animals then even in other stables. If a stable should have an overcrowding, this has effects on the health of the animals. Health decreases depending on the overcrowding every hour if the barn is overcrowded for more than 12 hours. This goes from 0 to 5%. Means if a minimum overcrowding is present only the health stagnates. In the worst case it decreases by 5% per hour. If there is also a lack of food, the health can drop even more.
To 3.)
Old animals will be removed with a probability of 5%. This is calculated once per month when the animal reaches its maximum age. The default values are set as follows.
Cows 300 months or 25 years
Pigs 180 months or 15 years
Sheep 144 months or 12 years
Horses 360 months or 30 years
Chickens 180 months or 15 years
To 4.)
Animals with 0% health can be removed if this setting is enabled in the menu.
To 5.)
The animals can now have male or female offspring. The probability of which gender it will be is 50:50.
To 6.)
In the animal menu, the stable can now be switched from automatic reproduction to manual. This allows individual groups of animals, should they have the minimum age, to be reproduced manually. Both automatic and manual reproduction costs a fixed amount per animal (Can be set in the settings xml). If there is a male animal of this species with sufficient age in the stable, the reproduction will take place automatically (free of charge).
To 7.)
The veterinary reproduction of single animals can fail. This causes the reproduction to stop at 0%. The reproduction must then be attempted again.
Re 8.)
The feed consumption of the female animals depends on the last birth. Thus, feed consumption is first reduced shortly after birth. Then it rises, so that it is slightly increased, until it returns to the normal level.
To 9.)
The milk yield of cows and goats depends on the last birth. Here, the animals give no more milk from a repdouction of 80% (dry-off). From birth on, the milk yield increases up to 1.2 times, until it slowly decreases again. If no new reproduction takes place, the milk yield drops to 0%. The months since the last birth are displayed in the animal menu for the corresponding animals.
Important hints:
– Chickens, Sheeps and Goats now produce manure if the coop itself has manure.
– Goats produce goat milk and not wool. For this, however, the barn must have goat milk obstructed (Instruction included: GoatMilkInstruction.txt) or use the sheep barns with goat milk support from T4xs (Modname: FS22_husbandryGoatMilk).
– If modders do not want to have their Animals xml overwritten, they can now add the key doNotOverrideAnimals to their Animal xml of the map.
Credits:
Farmer_Andy/lsfarming-mods.com and wingi Thanks a lot for the animal visuals!
Many thanks to the following person for translation:
P_E_T_O (czech), Jankus (polish), Pericops (spanish)

Credits:
Chissel

You Might Also Like

ShareTweet

Direct download button image for Farming Simulator Mods  Direct Download LinksDownload: Enhanced Animal System v 2.2 (130.12 MB)
John Der Farmer

John Der Farmer

Ever feel limited by the crops you can grow or the equipment you can use in Farming Simulator? Well, get ready to break free from those limitations and build the farm of your dreams! Farming Simulator Mods unlocks a universe of exciting modifications for your favorite farming simulator game. Here, you'll discover innovative tools, powerful machinery, and exciting enhancements to cultivate the farm of your dreams! Looking for a wider selection of crops to grow? Dreamed of operating real-world tractors or raising exotic livestock? Wished for a more realistic weather system or a stunning visual makeover for your farm? Look no further! Farming Simulator Mods fulfills to all your agricultural desires and more! Take control of agricultural beasts! Explore a massive selection of tractor mods featuring iconic real-world brands like John Deere and Massey Ferguson. Boost your performance with enhanced capabilities and customize your tractor to fit your farming style. Harvest your crops with maximum efficiency! Discover an extensive collection of combine mods featuring cutting-edge technology like realistic grain handling and inspiring designs to conquer even the largest fields. With a wide selection of mods at your fingertips, the possibilities are endless. Explore our comprehensive library, discover the perfect mods, and craft your ideal Farming Simulator experience. From cultivating bountiful harvests to managing a thriving farmyard, write your own agricultural success story.

Related Mods

Screenshot of the DU-47 v 1.0 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.
Farming Simulator 22 Mods

DU-47 v 1.0

by John Der Farmer
June 7, 2024
0

Description: Highway curler DU-47 with full Terrafarm assist. Absolutely working curler, supported by my newest model of Terrafarm. Can degree any floor and soil. Fully clear log with...

Read more
Screenshot of the Pallet Truck v 1.0 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.
Farming Simulator 22 Mods

Pallet Truck v 1.0

by John Der Farmer
March 10, 2023
0

Description: The pallet truck will allow you to move various items on pallets around the farm, hall, warehouse. It is easy to steer and will fit everywhere. -...

Read more
Screenshot of the Save Osada Duże Gospo v 1.0 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.
Farming Simulator 22 Mods

Save Osada Duże Gospo v 1.0

by John Der Farmer
June 27, 2024
0

Description: FS22 Save Osada Duże Gospo She's giving this gospe for 900 followers on tiktok All constructing hyperlinks are in a textual content file !!Save has a couple...

Read more
Screenshot of the Universal Crusher v 2.1 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.
Farming Simulator 22 Mods

Universal Crusher v 2.1

by John Der Farmer
April 12, 2024
0

Description: Universal crusher changelog 2.1.0.0: - all input products can now be purchased as a pallet in the shop - Player spawn point changed - All products can...

Read more
Screenshot of the John Deere 7810 Turbo v 1.0 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.
FS22 Tractors

John Deere 7810 Turbo v 1.0

by John Der Farmer
December 2, 2021
0

Description: John Deere 7810 from Orginal transmission and energy modified plus exhaust and pace adjusted. Modell: John Deere 7810 Textur: überarbeitet Script: überarbeitet Idee / Konzept: Schmid-Modding Tester:...

Read more
Screenshot of the MTZ 2022 v 1.0 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.
Farming Simulator 22 Mods

MTZ 2022 v 1.0

by John Der Farmer
January 19, 2024
0

Description: MTZ-2022 with voice acting from ASound is already available in goods. Have a good game! The BELARUS-2022 tractor is made according to the 4x4 wheel formula and...

Read more
Screenshot of the Unload Bales Early v 1.0 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.
Farming Simulator 22 Mods

Unload Bales Early v 1.0

by John Der Farmer
March 14, 2024
0

Description: This mod permits unloading bales past a configurable threshold (default: 10%) The mod works for: - Spherical balers (together with poplar bio balers) - Sq. balers (solely...

Read more
Screenshot of the Old Storage Shed v 1.0 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.
Farming Simulator 22 Mods

Old Storage Shed v 1.0

by John Der Farmer
October 18, 2023
0

Description: This bale and pallet storage shed is essential for your farm to store large quantities of products. Old Storage Shed - Price: 10.000 $ - Capacity: 550...

Read more
Next Post
Screenshot of the Editable Text Signs Script (Prefab) v 1.0 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.

Editable Text Signs Script (Prefab) v 1.0

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *


Farming Simulator 22 Mods

  • Cars
  • Combines
  • Forklift & Excavator
  • Implements & Tools
  • Maps
  • Mod Packs
  • Objects
  • Other
  • Skins
  • Textures
  • Tractors
  • Trailers
  • Trucks
  • Vehicles
Screenshot of the Treway Shader v 1.0 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.

Treway Shader v 1.0

by John Der Farmer
September 7, 2024
0

Screenshot of the GlobalCompany UserIcon v 1.1 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.

GlobalCompany UserIcon v 1.1

by John Der Farmer
March 27, 2020
0

Screenshot of the Greenhouses (Revamp) v 1.3 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.

Greenhouses (Revamp) v 1.3

by John Der Farmer
May 26, 2023
0

Screenshot of the FS22 Logistik Zentrum By BOB51160 v 1.0 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.

FS22 Logistik Zentrum By BOB51160 v 1.0

by John Der Farmer
April 10, 2023
0

Screenshot of the Composttea v 1.1 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.

Composttea v 1.1

by John Der Farmer
April 6, 2021
0

Screenshot of the Framest Frakomb 6000 v 1.0 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.

Framest Frakomb 6000 v 1.0

by John Der Farmer
January 8, 2025
0

Screenshot of the Zmaj Croton 620 v 1.0 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.

Zmaj Croton 620 v 1.0

by John Der Farmer
January 9, 2025
0

Screenshot of the NEW HOLLAND TC57 EXITUS v 1.0 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.

NEW HOLLAND TC57 EXITUS v 1.0

by John Der Farmer
January 9, 2025
0

Screenshot of the John Deere S700 BR v 1.0 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.

John Deere S700 BR v 1.0

by John Der Farmer
January 9, 2025
0

Screenshot of the Grove 530 E-2 Edit by CFR v 1.0 mod for Farming Simulator, showcasing detailed agricultural machinery and equipment in a vivid, realistically rendered farming environment. The image displays the mod's enhancements and additions to the game.

Grove 530 E-2 Edit by CFR v 1.0

by John Der Farmer
January 17, 2025
0

Tags

AGCO AUDI BMW Case IH Caterpillar Chevrolet Claas Deutz-Fahr Dodge FAR Fendt FIAT FORD GMC International JAGUAR JCB John Deere Kamaz Kenworth Komatsu LAMBORGHINI Mack MAN Mann Massey Ferguson MAZ Mercedes-Benz MTZ Peterbilt Peugeot Renault SAN Scania Star Steyr Tatra TOYOTA Ural Valtra VOLKSWAGEN VOLVO White Zetor ZiL

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

  • About
  • Advertise
  • Privacy & Policy
  • Contact

© 2020 Farming Simulator Mods

No Result
View All Result
  • Farming Simulator 22 Mods
  • FS19 Mods

© 2020 Farming Simulator Mods

This website uses cookies. By continuing to use this website you are giving consent to cookies being used. Visit our Privacy and Cookie Policy.